Fluid effects – Characters and objects can now interact with fluids (e.g.endorphin allowed us to deliver incredibly realistic movements and stunts without any broken bones.”Įndorphin 2.7 includes several new and improved features: When you see the results in-game, you realize how dangerous it would have been for the B-Boys to recreate these movements for real.
water, air, mud) in a physically-plausible manner, including buoyancy and drag forces. endorphin Control Panel plug-in for Maya – New plug-in allows animation generated by a Maya control rig to be mapped onto an endorphin character, and allows animation generated by endorphin to be mapped onto a Maya control rig.Īdditional effects such as moving fluids and waves are also supported. Extended forces and torques – The Push physical effect behavior allows a force to be applied over multiple frames.This enables users to drive complex IK rigs using endorphin, and allows users to animate over the endorphin motion, to enhance or replace it on a joint-by-joint basis. Improved hold effect – A new ‘stickiness’ parameter allows users to model the effect of sticky surfaces.The Twist physical effect behavior allows a torque (rotational force) to be applied over multiple frames.